﻿using System;

namespace Valve.VR
{
	// Token: 0x02000582 RID: 1410
	public struct VRControllerAxis_t
	{
		// Token: 0x040013CF RID: 5071
		public float x;

		// Token: 0x040013D0 RID: 5072
		public float y;
	}
}
